Top 5 interesting facts about video games


Posted on Sep 16, 2022      41


As of 2020, about 40% of the world’s population plays video games. That’s about 3.1 billion people. Not only the number of gamers is growing every year but also the number of interesting facts about the world of gaming industry.

The smallest professional gamer in history

Victor De Leon III, known online as Lil Poison, was born in 1998. But already in 2005 he signed a professional contract with a video game league Major League Gaming.

It is known that the boy started getting into video games at 2. His first game was NBA 2K. Later he switched to the game Halo, in which he found success. At age 4, he played in his first Halo tournament.

At 5, Victor De Leon III competed in the Major League Games and ranked among the top 64 Halo players internationally. Two years later, he was signed by a professional contract. He made it into the Guinness Book of World Records as the youngest professional player in history at age 7.

Super Mario is named after the businessman from whom Nintendo rented an office

Super Mario is a series of computer games from Nintendo. The first game was released in 1985. Soon its main character became one of the most famous game characters in the world.

In the 1980s, Nintendo employees were engaged in the development of the game Donkey Kong. The main character in it was originally Jumpman.

According to one version, landlord Mario Segale stormed into Nintendo’s office demanding payment. But company president Minoru Arakawa convinced the businessman to defer payment, and as a thank-you, named the Donkey Kong game’s main character after him. Mario later moved into the game we know.

Flappy Bird was deleted because of user addiction, even though it brought in $50,000 a day

Initially, the developer of the Flappy Bird game planned that the game will help people to spend some free minutes during the vacation. But it turned out differently. According to Nguyen Dong (developer), the game has turned into a drug.

The gameplay of Flappy Bird is that the bird, which the user controls, must fly through an opening between green pipes. The goal is to get the bird through as many tubes as possible.

Nguyen Dong created the popular game in 2-3 days in 2013. In a few weeks, Flappy Bird reached the mark of 50 million downloads. But already in 2014, the developer removed it from the App Store and Google Play stores because it was addictive to users. Flappy Bird brought the creator of the project $50,000 profit every day.

After the game was removed from the app stores, the enterprising gamers sold gadgets with Flappy Bird pre-installed. For example, an iPhone 5s with the game installed could be purchased for $100,000 on eBay.

There are now many Flappy Bird analogues available in app stores.

Surgeons who play video games make fewer mistakes

In the U.S. conducted a study which found a correlation between gaming skills and the capabilities of a surgeon performing laparoscopic surgery.

Laparoscopy is a modern method of surgery in which operations on internal organs are carried out through small holes, while the traditional surgery requires large incisions.

33 surgeons from Beth-Israel Medical Center in New York took part in the study. The 9 doctors who had previously played video games at least three hours a week made 37 percent fewer mistakes and were 27 percent faster than the 15 surgeons who had never played a video game before.

The study confirmed that video games can improve fine motor skills and visual attention. Dr. James Rosser believes video games can be a practical training tool for surgeons.

Chinese prisoners forced to earn virtual currency in online games

In 2011, the media reported that guards at the Jixi prison colony forced inmates to earn virtual money in online games, as well as to mine valuable gaming artifacts. Later, prison guards would exchange virtual money and artifacts for real money.

The inmates worked at the quarry during the day and played online games at night. According to former inmate Liu Deli, about 300 inmates mined virtual currency every night. Their work brought the prison staff about $900 a day. The inmates did not receive even a fraction of that.

If any of the detainees did not meet their quota for game currency, he was punished. The guilty prisoner was made to stand with his hands in the air and after returning to his cell, was beaten with rubber truncheons.

Prisoners continued to play as long as they could distinguish objects.


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